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Showing posts from category: video glasses

Enter the Rift

Where we are… The 2nd developer iteration (DK2) of Oculus’s Rift technology is amazing, but still not consumer ready.  Most of the reason for that is the software, with the VR & HCI communities still learning how to use the interface in meaningful ways, but the hardware has some of its limitations too.  In any case,

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Oculus Rift: First Thoughts

I recently had a chance to play around with the Oculus Rift development kit, and came away thoroughly impressed.  I’ll side with Cliff Bleszinski’s comments from SxSW: “There are two types of people when it comes to the Oculus Rift – there are those who haven’t seen it, and those who have seen it and believe.” The

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Video Glasses

As if the world didn’t need further evidence of my nerddom, I have gone and purchased video glasses: Vuzix iWear AV230 [site is down as of time of writing], as sold by woot in a bundle with an iPod adapter for $99 (plus $5 shipping). I’ve wanted to try out a pair of these things

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